MixChecker - Perfect tool for better sounding mixes across all devices

All of us strive to get the best out of our mixes. We spend hours and hours sitting in front of our beloved monitors - tweaking, listening, changing, tweaking plugins, listening, and tweaking some more. After a few days (and often nights) spent mixing and squeezing every bit of possibilities to get a better-sounding mix, you are finally (at least to an extent) happy with it. You then do the reference testing – play it on your phone, TV, in your car, at your Hi-Fi speakers at home – and realize: "Oh, this doesn't sound as good now!".  Some instruments are muddy, indistinct, or simply not loud enough. You realize this, go back into the studio, and try to fix those things, and all your work starts over.

The reality is, making your mixes sound good on any device – whether it's a phone, laptop, cheap headphones, or a Hi-Fi system – should be the goal of every mixing engineer. Because these systems are what most people use to listen to music. And let’s face it – most listeners won’t notice the slightest details anyway.

There is also another issue. Constantly testing, referencing, and trying your mixes on different speakers is time-consuming, impractical and often impossible. Most of us can't check our mixes on more than two or three reference systems.

These two issues - interruptive workflow and inconsistent referencing - can be easily fixed with our unique and popular plugins: MixChecker and its bigger brother, MixChecker Pro.

 

 

What does it do?

MixChecker is a simple plugin that allows you to check your mixes on different systems with a click of a button. Each version features several simulations of consumer devices, such as a smartphone, cube monitor, in-ear headphones, radio, and many others. These simulations deliver the carefully measured and tested approximation of what each system represents. They can't, of course replicate each device on the market - this is not the goal. The goal is to use MixChecker as a guide that shows you the weakness of your mixes regarding various types of devices and provides you with a realistic picture of what to expect once you listen to your mix on that kind of device.

 

 

 

 

How was it made?

When the Audified team and our friends in the audio business noticed the mentioned issues, the goal was simple - create a plugin that helps you to get more work done without the hassle of referencing your mixes on real-life devices.  

To try to create an accurate representation of each device, we used a professional measuring system that costs a thousand times more than the best audio interfaces. Combining convolution-based engine, MultiCabinet (our speaker simulator, used in Amplion and GK Amplification 2), with professional software with DSP toolboxes, we took well over 300 measurements in an echo-free chamber to create MixChecker simulations.

 

 

 

To capture headphones and earbuds, we used an artificial measuring head, as there are no better options nowadays – at least in our opinion. The result of measuring several different positions and models was to simulate how much wearing headphones differently affects their sound. The biggest difference is noticeable on bass frequencies, as shown in this graph

All of these measurements were discussed with audio professionals and professional musicians, to gather the best feedback about which of them were useful and applicable in real life.

 

 

 

 

 

Differences between MixChecker and MixChecker Pro.

First of all, the characteristics of devices were measured again for the Pro version. This time, we made sure that there were more versions of each device - the Pro version features 66 different models, updated from the original 12.

The convolution-based engine, originally designed to measure only linear characteristics, was updated to a phase-linear engine that not only allows measuring non-linear behavior (such as distortion) but also achieves lower latency and better resolution in the frequency spectrum.

 

 

 

The Pro version also features distortion and background noise, allowing you to add either of those to your reference device - with separate indicators and level controls. The background noise, in headphones, for example, is simulated when passing through ear and headphones. So you can hear a combination of a mix coming from your headphones as well as the noise outside of them.

Minor features, such as auto-advance (which simply scrolls through different simulations automatically), or advanced stereo mode (that offers channel swap and adjustable width of stereo base), custom sets of simulations, and custom settings and labels for buttons are also part of MixChecker Pro

With MixChceker Pro, you also get the option to use remote control. So you can walk around in your studio and check your references using Web Browser, Android, or iOS app.

 

 

 

 

Which version to get then?

That is entirely up to you. The basic MixChecker gets the job done and gets it done well, while the MixChecker Pro boasts many useful features, that will help you go above and beyond in checking your reference mixes.

So if you want the extra features, the Pro version is available for $145, while the simpler, Standard version is avaliable for $79. 

The best thing is, if you already own MixChecker, you can get the Pro version for just $79.

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